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W.I.P
Project: Outer Heaven
Twitch Integrated Action Adventure Platformer
Metal Gear Solid - Soliton Radar
A small project to test my skills in Unreal by recreating some of the HUD/UI/Mechanic elements of Metal Gear Solid 1
UE4 - PBR TV
A test to see how the PBR ( Physically Based Rendering ) has changed UDK and an idea of how to use Layered Materials, Very Basic but yields powerful results
Monthly Noob Challenge - March
A challenge hosted on Polycount allowing people to work together on the same model, leading towards high quality feedback and solid progress
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